
Critiques, Part 3
November 29, 2008This OC Review contains the following movesets…
Charley’s Ghost by cheap_josh
“…her parents thought she was a boy…But then she died…swallowed a sponge…” is the best summary ever.
Relevance to Character: Everything a ghost does is here. From the beheadment to the tail swipe and the vanishing to the Poltergeist. This is how a OC ghost plays, no ifs, ands or buts about it.
Detail: Do I have to comment on this? Like most good movesets here, you’ve made an impression of detailing the moves enough for a visualization. Why do I do this anymore? everyone knows how to detail appropriately!
Balance: It’s hard to tell without percents to know if Charley balance, So I’m depending on Knock back issues here. Vanish is on the of being broken. Might I suggest, I don’t know, being only able to move and unable to attack out. Otherwise, It seems okay, but Percents can help a lot.
Originality (Standards): Great, to say the least. Even though A/AA/AAA is a punch punch head sequence, the beheadment of the attack works well. Just about every move here is a balance between the norm (Side Tackle, Ghastly Strike) and the unique (Sludge from the Great Beyond, Spectre Slam).
Originality (Specials): The Neutral B here is the most unoriginal move a ghost would have, meaning it’s very original in MYM. The Side B is a great idea but feels… strange and simple except for the after lag. the Up B is both unoriginal and original in different ways, while The Down B is epic in disability. Lastly, The final smash is the best Final Smash ever, both from its simplicity and its effects.
Playstyle: So, the best description of her is a lightweight that can be easily manipulated but the speed and attack make up for this. Sounds like an average lightweight in Brawl though. She does seem like a good fighter for brawl though.
Organization: As usual, I see no problem with the organization. The sizing, colors.. not everything’s there, but really It’s easy enough to read.
Extras Otha Stuff: As usual, there’s a good amount of everything here in the thread. The Assist Trophy is great and the stage has great promise, loving the song choices,yada yada yada. I’m bored.
Overall: This is a basic average moveset here. It’s the ur-example of how a moveset should look like in MYM 4. Everything here is great for the most part. So here’s the Kit Hit Award. >(+!y +!>l)< Don’t mind that’s upside down. (it’s made like that)
Youtube Toilet by Sonic the Baron
Why do we call annoying youtube videos “poop” when “shit” is way cooler.
Relevance to Character: I’m sorry for being the noob here, but the most I have seen of Youtube Poop is “Mama Weegee snooPING AS Squadala, Sparta SEZ”, or something to that effect. I can assume though that you have studied enough of this to make this decent moveset.
Detail: Yay! Finally! A moveset that isn’t an essay paragraph long in detail. Okay, let’s see here… If I compare this to the Master Detail Nazi… a section of your moves would be about… an attack for the Master. Seriously, there’s not much to say except that it’s too short comparison with others. I’ve expected more from you.
Balance: Without the Final Smash, Toilet is basically down the drain. Add either better damage or better ideas. With the Final Smash, He’s clogging up too much with power, then using a plunger to make it down the drain again. Seriously, high damage for a final smash does not equal High Tier.
Originality (Standards): As most movesets are, the moves here have much in originality. The Names of the attacks and how is reflected on the move is great overall. I love the down tilt really, but the repetiveness of the the damage and tripping concerns me.
Originality (Specials): The same goes for the Specials. Really the best was the side B, but the neutral and down B deserves respect as well. However, Some of them were either boring (Squadala) or unoriginal (Butt Shake). I know Toilet says the move in hilarious matter. but that’s not a good disguise.
Playstyle: I can’t tell what you are doing with this moveset really. The power of the moves are 6, but the attacks don’t give much damage. He’s a heavyweight with a average buildup, yet he depends on Ranged attacks for a amount of moves. Seriously, WTFBOOM? Why do I even bother?
Organization: Good enough, to say the least. Seriously, like playstyle, Why do I even Bother?
Extras: There’s a small respectable amount of extras here, but adding more detail can spruce it up. Seriously, I know that there’s at least music for him. Also, I’m not a fan of liquid fecal matter.
Overall: The Moveset is crap would be a understatement. Toilet certainly has potenial if the right author came into play. Unfortunately, Lack of detail and vague ideas of attacks pisses me off. The only thing I can jokingly thank you for is by not giving you a Kit Hit Award, and I even then it feels harsh. I like the ideas, but I guess you do have a life.
Like this:
Be the first to like this post.
Posted in Reviews and Critiques | Tagged Charley's Ghost, cheap_josh, Part 3, Sonic the Baron, Youtube Toilet |